package com.zegome.game.gomestory.main.scene.draw;

import com.badlogic.gdx.graphics.g2d.TextureRegion;

public class MapInfo {
	public String name;
	public int chapter;
	public String map;
	public int mapRow;
	public int mapCol;
	public int time;
	public int numberPika;
	public int stylePlay;
	public TextureRegion bg;
	public TextureRegion square;
	public TextureRegion item;
	
	public MapInfo(String name, int chapter, String map, int mapRow, int mapCol,int time, int numberPika, int stylePlay, TextureRegion bg, TextureRegion square, TextureRegion item){
		this.chapter = chapter;
		this.map = map;
		this.mapRow = mapRow;
		this.mapCol = mapCol;
		this.time = time;
		this.numberPika = numberPika;
		this.stylePlay = stylePlay;
		this.bg = bg;
		this.square = square;
		this.item = item;
		this.name = name;
	}
}
